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Unity Model Modification Tutorial: From Beginner to Abandonment - 01 - Environment Configuration

Author's prior complaint: It turns out that digging into the tutorial for modifying models was a very foolish choice; I can't even modify them myself and yet I'm writing a tutorial, can't hold back.

Environment Configuration#

Well, the prerequisite is to have Unity; otherwise, how can you modify it?

Unity Download#

Go to this link to download Unity Hub. You can think of it as the launcher for Unity. After that, operations related to project launching and Unity version updates will be completed here.

You may be prompted to register a Unity account; if so, follow the instructions to register.

After installation, download the corresponding Unity version for VRC.

The current version of VRC is 2022.3.22f1.

Open your browser and enter this link:

unityhub://2022.3.22f1/887be4894c44

It should redirect you to download via Unity Hub.

It is not recommended to download directly from Unity Hub, as you may end up downloading the China-specific version of the Hub, which will lead to your Unity version also being a special version (the special version has a 'c1' after the 'f1'; for example, 2022.3.22f1c1), which is not acceptable.
If you need to update later, you can refer to this article for the latest link: https://blog.csdn.net/qq_36829186/article/details/123847081

VCC Download#

https://vrchat.com/download/vcc

This link is for downloading the latest version of VCC. If you can't access it, use magic.

Project Initialization#

Okay, with the environment set up, you can get to work.

Open your VCC, select create new project in the upper right corner.

Choose unity 2022 avatar project, select the storage location and name it, then just wait for it to create patiently.

This step may require a magical network environment to proceed.

Installing SDK within the Project (Alternative Option)#

If your network environment is not good or you cannot use VCC due to system or other reasons, you can install the SDK directly within the project.

  1. Open Unity Hub, create a project, select the 3D template, name it, choose the location, and uncheck SCM code management, then wait for it to create.
  2. Go to the VRC official website and find the download option direct link.
  3. Click on the manual SDK installation tab, find Avatars SDK, and then download it.
  4. After downloading, drag the SDK's unitypackage file into your editor, and then in the pop-up window, just click import.

Conclusion#

Okay, this basically completes the environment initialization. The next article may cover loading models and such.

This article is synchronized and updated by Mix Space to xLog. The original link is https://xiaohan-kaka.me/posts/unity/gm-01

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